//
// Generated by NVIDIA NVVM Compiler
//
// Compiler Build ID: CL-23083092
// Cuda compilation tools, release 9.1, V9.1.85
// Based on LLVM 3.4svn
//

.version 6.1
.target sm_30
.address_size 64

	// .globl	_Z11interpolatei
.global .align 8 .b8 pixelID[8];
.global .align 8 .b8 resolution[8];
.global .align 4 .b8 normal[12];
.global .align 4 .b8 camPos[12];
.global .align 4 .b8 root[4];
.global .align 4 .u32 imageEnabled;
.global .texref lightmap;
.global .align 16 .b8 tileInfo[16];
.global .align 4 .u32 additive;
.global .align 8 .b8 texCoords[8];
.global .align 4 .f32 triAlpha;
.global .align 1 .b8 vertex_buffer[1];
.global .align 1 .b8 index_buffer[1];
.global .align 4 .u32 bounceFlag;
.global .align 1 .b8 areaLights[1];
.global .align 4 .u32 firstAlphaTriangle;
.global .align 1 .b8 vertex_buffer_uv[1];
.global .align 1 .b8 triangleAlphaIDs[1];
.global .align 1 .b8 alphaTextures[1];
.global .align 1 .b8 translucentTexIDs[1];
.global .align 4 .b8 ray[36];
.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo10bounceFlagE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0};
.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE;
.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0};
.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0};
.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0};
.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0};
.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0};
.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename10bounceFlagE[4] = {105, 110, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0};
.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum10bounceFlagE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919;
.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0};
.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1];
.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0};
.global .align 1 .b8 _ZN21rti_internal_semantic10bounceFlagE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1];
.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0};
.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation10bounceFlagE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1];

.visible .entry _Z11interpolatei(
	.param .u32 _Z11interpolatei_param_0
)
{
	.reg .pred 	%p<8>;
	.reg .f32 	%f<112>;
	.reg .b32 	%r<66>;
	.reg .b64 	%rd<113>;


	ld.param.u32 	%r6, [_Z11interpolatei_param_0];
	// inline asm
	call (%f19, %f20), _rt_get_triangle_barycentrics, ();
	// inline asm
	cvt.s64.s32	%rd7, %r6;
	mov.u64 	%rd11, index_buffer;
	cvta.global.u64 	%rd6, %rd11;
	mov.u32 	%r7, 1;
	mov.u32 	%r8, 12;
	mov.u64 	%rd10, 0;
	// inline asm
	call (%rd5), _rt_buffer_get_64, (%rd6, %r7, %r8, %rd7, %rd10, %rd10, %rd10);
	// inline asm
	ld.u32 	%r1, [%rd5];
	ld.u32 	%r2, [%rd5+4];
	ld.u32 	%r3, [%rd5+8];
	ld.global.u32 	%r4, [firstAlphaTriangle];
	setp.gt.s32	%p1, %r4, %r6;
	mov.f32 	%f109, 0f3F800000;
	@%p1 bra 	BB0_3;

	cvt.s64.s32	%rd20, %r1;
	sub.s32 	%r17, %r6, %r4;
	cvt.s64.s32	%rd14, %r17;
	mov.u64 	%rd36, triangleAlphaIDs;
	cvta.global.u64 	%rd13, %rd36;
	mov.u32 	%r10, 4;
	// inline asm
	call (%rd12), _rt_buffer_get_64, (%rd13, %r7, %r10, %rd14, %rd10, %rd10, %rd10);
	// inline asm
	ld.u32 	%r5, [%rd12];
	mov.u64 	%rd37, vertex_buffer_uv;
	cvta.global.u64 	%rd19, %rd37;
	mov.u32 	%r16, 8;
	// inline asm
	call (%rd18), _rt_buffer_get_64, (%rd19, %r7, %r16, %rd20, %rd10, %rd10, %rd10);
	// inline asm
	ld.v2.f32 	{%f22, %f23}, [%rd18];
	cvt.s64.s32	%rd26, %r2;
	// inline asm
	call (%rd24), _rt_buffer_get_64, (%rd19, %r7, %r16, %rd26, %rd10, %rd10, %rd10);
	// inline asm
	ld.v2.f32 	{%f26, %f27}, [%rd24];
	cvt.s64.s32	%rd32, %r3;
	// inline asm
	call (%rd30), _rt_buffer_get_64, (%rd19, %r7, %r16, %rd32, %rd10, %rd10, %rd10);
	// inline asm
	mov.f32 	%f30, 0f3F800000;
	sub.f32 	%f31, %f30, %f19;
	sub.f32 	%f32, %f31, %f20;
	mul.f32 	%f33, %f19, %f26;
	mul.f32 	%f34, %f19, %f27;
	fma.rn.f32 	%f35, %f32, %f22, %f33;
	fma.rn.f32 	%f36, %f32, %f23, %f34;
	ld.v2.f32 	{%f37, %f38}, [%rd30];
	fma.rn.f32 	%f3, %f20, %f37, %f35;
	fma.rn.f32 	%f4, %f20, %f38, %f36;
	and.b32  	%r18, %r5, -16384;
	setp.eq.s32	%p2, %r18, 16384;
	@%p2 bra 	BB0_12;
	bra.uni 	BB0_2;

BB0_12:
	add.s32 	%r39, %r5, -16384;
	cvt.u64.u32	%rd62, %r39;
	mov.u64 	%rd66, translucentTexIDs;
	cvta.global.u64 	%rd61, %rd66;
	// inline asm
	call (%rd60), _rt_buffer_get_64, (%rd61, %r7, %r10, %rd62, %rd10, %rd10, %rd10);
	// inline asm
	ld.u32 	%r37, [%rd60];
	mov.u32 	%r38, 2;
	mov.f32 	%f58, 0f00000000;
	// inline asm
	call (%f51, %f52, %f53, %f54), _rt_texture_get_f_id, (%r37, %r38, %f3, %f4, %f58, %f58);
	// inline asm
	cvt.sat.f32.f32	%f59, %f51;
	mul.f32 	%f60, %f59, 0f437F0000;
	cvt.rzi.s32.f32	%r40, %f60;
	cvt.sat.f32.f32	%f61, %f52;
	mul.f32 	%f62, %f61, 0f437F0000;
	cvt.rzi.s32.f32	%r41, %f62;
	cvt.sat.f32.f32	%f63, %f53;
	mul.f32 	%f64, %f63, 0f437F0000;
	cvt.rzi.s32.f32	%r42, %f64;
	shl.b32 	%r43, %r41, 8;
	or.b32  	%r44, %r43, %r40;
	shl.b32 	%r45, %r42, 16;
	or.b32  	%r46, %r44, %r45;
	not.b32 	%r47, %r46;
	cvt.rn.f32.s32	%f65, %r47;
	st.global.f32 	[triAlpha], %f65;
	bra.uni 	BB0_11;

BB0_2:
	abs.f32 	%f41, %f3;
	cvt.rmi.f32.f32	%f42, %f41;
	sub.f32 	%f43, %f41, %f42;
	abs.f32 	%f44, %f4;
	cvt.rmi.f32.f32	%f45, %f44;
	sub.f32 	%f46, %f44, %f45;
	and.b32  	%r29, %r5, 65535;
	cvt.u64.u32	%rd50, %r29;
	mov.u64 	%rd59, alphaTextures;
	cvta.global.u64 	%rd39, %rd59;
	// inline asm
	call (%rd38), _rt_buffer_get_64, (%rd39, %r7, %r10, %rd50, %rd10, %rd10, %rd10);
	// inline asm
	ld.u32 	%r21, [%rd38];
	mov.u32 	%r27, 2;
	// inline asm
	call (%rd44, %rd45, %rd46, %rd47), _rt_buffer_get_id_size_64, (%r21, %r27, %r7);
	// inline asm
	cvt.rn.f32.u64	%f47, %rd44;
	mul.f32 	%f48, %f43, %f47;
	cvt.rzi.u32.f32	%r30, %f48;
	cvt.rn.f32.u64	%f49, %rd45;
	mul.f32 	%f50, %f46, %f49;
	cvt.rzi.u32.f32	%r31, %f50;
	// inline asm
	call (%rd48), _rt_buffer_get_64, (%rd39, %r7, %r10, %rd50, %rd10, %rd10, %rd10);
	// inline asm
	ld.u32 	%r26, [%rd48];
	cvt.u64.u32	%rd55, %r30;
	cvt.u64.u32	%rd56, %r31;
	// inline asm
	call (%rd54), _rt_buffer_get_id_64, (%r26, %r27, %r7, %rd55, %rd56, %rd10, %rd10);
	// inline asm
	ld.u8 	%r32, [%rd54];
	shr.u32 	%r33, %r5, 16;
	and.b32  	%r34, %r32, %r33;
	setp.eq.s32	%p3, %r34, 0;
	selp.f32	%f109, 0f00000000, 0f3F800000, %p3;

BB0_3:
	st.global.f32 	[triAlpha], %f109;
	cvt.s64.s32	%rd69, %r1;
	mov.u64 	%rd73, vertex_buffer;
	cvta.global.u64 	%rd68, %rd73;
	mov.u32 	%r49, 32;
	// inline asm
	call (%rd67), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd69, %rd10, %rd10, %rd10);
	// inline asm
	ld.v2.f32 	{%f110, %f67}, [%rd67+24];
	setp.geu.f32	%p4, %f110, 0f00000000;
	@%p4 bra 	BB0_7;

	ld.global.u32 	%r50, [bounceFlag];
	cvt.rn.f32.s32	%f68, %r50;
	setp.neu.f32	%p5, %f68, 0f00000000;
	@%p5 bra 	BB0_7;

	div.rn.f32 	%f69, %f110, 0f41200000;
	cvt.rzi.s32.f32	%r53, %f69;
	neg.s32 	%r54, %r53;
	cvt.s64.s32	%rd76, %r54;
	mov.u64 	%rd80, areaLights;
	cvta.global.u64 	%rd75, %rd80;
	mov.u32 	%r52, 16;
	// inline asm
	call (%rd74), _rt_buffer_get_64, (%rd75, %r7, %r52, %rd76, %rd10, %rd10, %rd10);
	// inline asm
	ld.f32 	%f70, [%rd74+8];
	setp.geu.f32	%p6, %f70, 0f00000000;
	@%p6 bra 	BB0_7;

	mov.u32 	%r55, 0;
	st.global.u32 	[triAlpha], %r55;

BB0_7:
	cvt.s64.s32	%rd83, %r2;
	// inline asm
	call (%rd81), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd83, %rd10, %rd10, %rd10);
	// inline asm
	ld.v2.f32 	{%f71, %f72}, [%rd81+24];
	cvt.s64.s32	%rd89, %r3;
	// inline asm
	call (%rd87), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd89, %rd10, %rd10, %rd10);
	// inline asm
	mov.f32 	%f73, 0f3F800000;
	sub.f32 	%f74, %f73, %f19;
	sub.f32 	%f13, %f74, %f20;
	setp.lt.f32	%p7, %f67, 0f00000000;
	@%p7 bra 	BB0_9;
	bra.uni 	BB0_8;

BB0_9:
	add.f32 	%f111, %f67, 0f3F800000;
	bra.uni 	BB0_10;

BB0_8:
	ld.v2.f32 	{%f75, %f76}, [%rd87+24];
	mul.f32 	%f79, %f19, %f71;
	mul.f32 	%f80, %f19, %f72;
	fma.rn.f32 	%f81, %f13, %f110, %f79;
	fma.rn.f32 	%f82, %f13, %f67, %f80;
	fma.rn.f32 	%f110, %f20, %f75, %f81;
	fma.rn.f32 	%f111, %f20, %f76, %f82;

BB0_10:
	st.global.v2.f32 	[texCoords], {%f110, %f111};
	// inline asm
	call (%rd94), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd69, %rd10, %rd10, %rd10);
	// inline asm
	ld.f32 	%f83, [%rd94+20];
	ld.f32 	%f84, [%rd94+16];
	ld.f32 	%f85, [%rd94+12];
	// inline asm
	call (%rd100), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd83, %rd10, %rd10, %rd10);
	// inline asm
	ld.f32 	%f86, [%rd100+20];
	ld.f32 	%f87, [%rd100+16];
	ld.f32 	%f88, [%rd100+12];
	// inline asm
	call (%rd106), _rt_buffer_get_64, (%rd68, %r7, %r49, %rd89, %rd10, %rd10, %rd10);
	// inline asm
	mul.f32 	%f89, %f19, %f88;
	mul.f32 	%f90, %f19, %f87;
	mul.f32 	%f91, %f19, %f86;
	fma.rn.f32 	%f92, %f13, %f85, %f89;
	fma.rn.f32 	%f93, %f13, %f84, %f90;
	fma.rn.f32 	%f94, %f13, %f83, %f91;
	ld.f32 	%f95, [%rd106+20];
	ld.f32 	%f96, [%rd106+16];
	ld.f32 	%f97, [%rd106+12];
	fma.rn.f32 	%f98, %f20, %f97, %f92;
	fma.rn.f32 	%f99, %f20, %f96, %f93;
	fma.rn.f32 	%f100, %f20, %f95, %f94;
	mul.f32 	%f101, %f99, %f99;
	fma.rn.f32 	%f102, %f98, %f98, %f101;
	fma.rn.f32 	%f103, %f100, %f100, %f102;
	sqrt.rn.f32 	%f104, %f103;
	rcp.rn.f32 	%f105, %f104;
	mul.f32 	%f106, %f105, %f98;
	mul.f32 	%f107, %f105, %f99;
	mul.f32 	%f108, %f105, %f100;
	st.global.f32 	[normal], %f106;
	st.global.f32 	[normal+4], %f107;
	st.global.f32 	[normal+8], %f108;

BB0_11:
	ret;
}


